GraalBench is a 3D graphics benchmark suite
suitable for 3D graphics on low-power, mobile systems, in
particular mobile phones.
These benchmarks were collected to facilitate
our studies on low-power 3D graphics accelerators in the Graal (GRAphics AcceLerator) project
within the MOLEN theme at
TU Delft Computer Engineering.
It includes traces of several games as well as virtual reality
applications such as 3D museum guides.
Applications were selected on the basis of several criteria such as resolution, polygon count, pixel rate, and relevance to mobile devices.
For example, 3D FPS games or 3D virtual guides were considered relevant while CAD/CAM applications, such as contained in the Viewperf package, were excluded because it is unlikely that they will be offered on mobile devices (they often have high polygon count and require high resolution).
VRMLView - The VRML Viewer we have used for our experiments GLTrace Programming Utility (the starting point for our binary tracer) GLT: An OpenGL Tracing Utility from Stanford
This page is under construction, any suggestions are welcome.
Last modified: Nov. 29, 2004
by Iosif ANTOCHI